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This forum is to talk about anything from our projects to scenario design and modding.


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    4 Player RPG

    Spazmodan
    Spazmodan


    Posts : 11
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    4 Player RPG Empty 4 Player RPG

    Post by Spazmodan Tue May 26, 2009 3:33 pm

    Alright, i decided to post my ideas here instead of AOMH to keep it a little more secret.
    Anyways, here's an overview of it. (by the way, i wrote this up at school so i won't elaborate so much, i'm just copying it to here)



    Characters
    P1 - Orion: Kid from Dwelven
    P2 - Abien: Kid from Dwelven
    P3 - Lazarus: Kid from Bariun
    P4 - Damian: Kid from Ouiuk

    Story

    Regular kids confronted by a high wizard and are told of a long destiny they have ahead of them. They visit the large spiritual tree (Venkio) that explains to them that it's powers are being drained from a close friend with the players, so he is a traitor. Once the traitor is exposed, he vanishes into thin air and darkness comes upon the area. The village is under alert and the high wizard escorts them to garrison inside a tower. The villagers start getting massacred by 3 horsemen, which are very powerful and evil. (they are coming to find the players as well) After the light return and they leave, the high wizard comes to the players to tell them to head to Kavetch, a nearby village/town. To make a long story short so far, a player gets kidnapped and the others have to break them out (it's basically a minor quest so the player kidnapped won't get bored). Epic boss battles and the story will unfold later.

    Conclusion
    The players kill the last boss and figure out they have to turn against each other.

    Plot
    To bring peace to the land by reading (type into the chat box) the words from a scroll to trap Kronos (or whoever the last boss will be)

    Outfits
    Start out as young Kastor.
    Can aquire new armors throughout the game. (Young Kastor won't last long at all)

    Locations
    All locations of the world.
    Norse, Egypt, Greek, Underworld, Atlantis, Oceans, Olympus

    Approximate Scenarios
    About 3 or 4.

    Special Abilities and Bosses
    Need feedback and help on making special abilities. Also, i need ideas for bosses. I have an idea for one of them. Destroy 4 obelisks to weaken the boss and go and kill him/her.
    satansfall
    satansfall
    Graphic Designer
    Graphic Designer


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    4 Player RPG Empty Re: 4 Player RPG

    Post by satansfall Tue May 26, 2009 3:50 pm

    If you made one the players father dead, you could give them an ability callde Avenger, He takes the shape of his brave father who was a warrior/knight etc becomes more powerful for say 15 seconds, 1 minute cooldown, if you want me to explain the triggers ask me

    Note: make sure you use a countdown timer so they mnow how much time they have left before they go back to normal and when they can use avenger again

    i can email you an example if you'd like
    Spazmodan
    Spazmodan


    Posts : 11
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    Join date : 2009-05-25
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    4 Player RPG Empty Re: 4 Player RPG

    Post by Spazmodan Tue May 26, 2009 4:10 pm

    Ah, that's a very good idea. I might incorporate that. I think i know how to do the triggers fine.

    Also, when they go back to garrison in the tower to hide from the black riders coming...young Kastor can't garrison so..how would i set it so the player can hide in town without being attacked by the enemy? (and i can't ally the enemy since it's the only one living...it'll makes us win the game) I might just change the players to villagers, but the enemy might attack the tower anyway. Would the game fail if the players were IN the tower and i set it to a comp player, then back to my player when the black riders leave? I might try this...
    satansfall
    satansfall
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    Post by satansfall Tue May 26, 2009 11:42 pm

    Make the tower with them hiding inside a nuetral tower, (to everything) then ally to it when required and the black riders will go past without attacking it
    JDmino
    JDmino
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    Post by JDmino Wed May 27, 2009 12:01 am

    Sounds pretty good, post some screenshots soon.
    Spazmodan
    Spazmodan


    Posts : 11
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    Post by Spazmodan Thu May 28, 2009 4:13 am

    Forget it. I can't do this. I always get off track and do stupid things and it's always linear and i have no ideas for anything...i give up.

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