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This forum is to talk about anything from our projects to scenario design and modding.


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Henrz
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    The Question Thread for Scenario Design

    Skarr
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    Post by Skarr Mon May 25, 2009 6:54 pm

    This is the question thread where you can ask questions about scenario design and get help from other members. You can ask here freely, instead of spamming questions throughout the site. Here is the FAQ (frequently asked questions). This will be updated as we go along.

    1. Q: How can I make a unit bigger?
    A: This is Titans only. To make a unit bigger, simply select it and then press K to enlarge or shift K to create smaller.

    2. Q: How do I take a screenshot?
    A: To take a screenshot, you can either use the trigger, Screenshot, or go to the screenshot button on the 'file' menu.

    3. Q: How can I make my AI do stuff? It just sits there!
    A: Go to player data, and to AI. There you can choose any AI for the computer, then it will not just sit, it will train units, explore, etc.

    4. Q: Ahh! My triggers have stopped working! Help!
    A: This is a trigger lock. It may have been caused by any unusual characters in the trigger name. (ex. $#@%*)

    5. Q: How can I change a unit to be stronger and have more speed?
    A: For TT only. Use the 'Modify Protounit' trigger and select a unit for that player. This will change, however, all units for that player with whatever you choose to change. Use - to decrease attack, speed, line of sight (LOS) or any change whatsoever.

    Ask away
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    Post by Kiakimi Mon May 25, 2009 7:02 pm

    Nice. I changed the title and made it pretty. tongue
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    Post by Skarr Mon May 25, 2009 7:04 pm

    Aero wrote:Nice. I changed the title and made it pretty. tongue

    You and your niceness.
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    Post by Kiakimi Mon May 25, 2009 7:06 pm

    aZeusDude wrote:
    Aero wrote:Nice. I changed the title and made it pretty. tongue

    You and your niceness.
    tongue Like my banner at the top?
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    Post by Henrz Tue May 26, 2009 4:57 am

    You had to choose the one you made didn't you? :p
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    Post by Kiakimi Tue May 26, 2009 9:03 am

    Henrz wrote:You had to choose the one you made didn't you? :p
    I liked it. bom
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    Post by Wizjany Tue May 26, 2009 4:09 pm

    I still think you should randomize it
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    Post by Kiakimi Tue May 26, 2009 4:12 pm

    Wizjany wrote:I still think you should randomize it
    I can't do that. pale
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    Post by Azurius Tue May 26, 2009 4:14 pm

    Or just use mine Very Happy
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    Post by Skarr Tue May 26, 2009 4:15 pm

    Azurius wrote:Or just use mine Very Happy

    No. Very Happy
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    Post by Azurius Tue May 26, 2009 4:15 pm

    But it's so awesome Sad
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    Post by Wizjany Tue May 26, 2009 4:41 pm

    Aero wrote:
    Wizjany wrote:I still think you should randomize it
    I can't do that. pale
    Quite easy really...
    choose the three or four best, then go to http://www.random-image.net/ and make it there
    it just gives you a url that'll change each time
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    Post by Kiakimi Tue May 26, 2009 4:59 pm

    Wizjany wrote:
    Aero wrote:
    Wizjany wrote:I still think you should randomize it
    I can't do that. pale
    Quite easy really...
    choose the three or four best, then go to http://www.random-image.net/ and make it there
    it just gives you a url that'll change each time
    Oh cool, I never heard of that site.
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    Post by Wizjany Tue May 26, 2009 5:22 pm

    it's called google cough cough now hurry up and make it!!!
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    Post by Spazmodan Wed May 27, 2009 12:53 pm

    I want a player to cast Ragnarok which raises their attack for a certain period of time? How would i set that up?
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    Post by Azurius Wed May 27, 2009 1:45 pm

    Trigger 1

    Condition: God power used (rag)

    Effect: Modify Protounit (attack)
    Fire Event: (trigger 2)


    Trigger 2

    Condition: Timer (as long as you want it)

    Effect: Modify Protounit (remove the attack)
    Fire Event: Trigger 1
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    Post by satansfall Thu May 28, 2009 1:20 am

    trig 1

    condition


    timer 2 seconds (otherwise it will modify the unit
    multipletimes)
    god power in use rag player 1

    effect


    modify protounit
    Countdown "powered up for" 12 secs firing trig 2 as fire event

    trig 2

    Condition


    Always (but not active)

    effect


    modifyprotounit
    countdown "power-up availible in" 30 sec's firevent trig 3

    trig 3

    condition


    always (not active)

    Effect


    Grantgod power (rag)1
    fire event trig 1


    This is useful if u want to use it more than one time and have a "recharge" time on it

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